Question
This company developed a rendering technique that uses three light maps instead of one in order to store the directionality of radiance. This creator of “radiosity normal mapping” published the 2007 paper “Improved Alpha-Tested Magnification of Vector Textures and Special Effects”, which introduced a now-ubiquitous method of rendering fonts with signed distance fields. The Fossilize library for serializing Vulkan objects was made by this company to allow users to share and download pre-compiled shaders. This company made their own version of compatibility software Wine with improved 3D performance, called (*) Proton. This company used color correction to simulate World War II-era footage in Day of Defeat, which also showcases the HDR rendering capabilities of their Source engine. For 10 points, what company introduced new rendering techniques in games such as Team Fortress 2 and Half-Life 2? ■END■
ANSWER: Valve Corporation
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= Average correct buzz position
Conv. % | Power % | Average Buzz |
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100% | 25% | 109.75 |
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